You need to make sure that the input maps are set to 16 bit. The default is 'relative to parent' set this to '16 bit' There's a thread about it here: https://polycount.com/discussion/225225/blurry-result-from-using-triplanar-node-in-proceedural-sbsar
Hi, I put a triplanar in my generator to project the output of the work as a triplaner .. but the output of the work is in pixels. I searched the internet and saw some people saying that the position map should be 16-bit. Actually, I took it in Marmoset software and baked 32 bits there! But it is still pixelated. My graph…