Hey guys, It's my first post here, so sorry if perhaps this is in the wrong section or inflict any rules. So, I'm a 3D artist (27yo) working for roughly 3/4 years in the archviz industry. I've been doing a lot of things from modeling to texturing, rendering and post-production. I have a full-time job doing it but my dream…
"Your prop work isn't quite there yet, IMO. I like the Torii, but the Toro needs more love. By the sounds of it you're working on an unreal scene - I would get that finished and on your portfolio before you go job hunting. Probably also a good opportunity to leverage skills you've picked up in archviz like lighting and…
Thanks for the tips, guys! My environment is almost complete! The Japanese scene from Tim Simpson's really inspired me to compose this one! Next I'm going to "give some more love" to the props that I have and start another environment where I can make use of Trim Sheets!
Great stuff, I'll definitely check it out! The Trim sheets tutorial got my eye, It's really something that I'll learn. Thanks both of you! I'm going to work a little bit more on the props and get the environment done. 💪
Hello, I too transitioned from archviz to game dev (albeit at an older age) 😊 Your archviz stuff is nice - I'd keep it up there. It would be great to see breakdown shots for some of that, though I imagine you're limited in what you can show for contractual reasons. While its not the same pipeline, it does demonstrate…