I am comping together a relatively simple scene. A hand drawn background plate with some 3D elements that are animated. The animation done in Maya is very simple. The 3D crystals you see are animating on a turntable and the individual crystal shards are also rotating around at different speeds. The sequence is long, 3,260…
Thanks for the report. Does this happen in the middle of the animation, or is it at the end? By default, the Loop feature is enabled, which will lerp the last frame to the first frame. This can cause a pop or glitch if the animation isn't designed to loop. You can turn this off in the file reference properties. Let me know…