Hello all, I started learning Blender a few months ago to be able to create video game assets. I have done a lot of practicing but this is the first model that I have finished completely. High poly and low poly in Blender, baked in Marmoset, and textured in Quixel Mixer. It was a great learning experience doing a project…
Thank you so much for the feedback! Here it is updated with toned down dirt/grunge: I think that makes sense for a scifi prop as well, it should be a little cleaner looking.
As a prop your model looks good and I wouldn't change anything really. I'd only say that you could maybe tone it down a little bit when it comes to the dirt/grunge on the model, it's kind of intense. So maybe go from 100% to 75% opacity?