Hi For a dinosaur sculpt I'm working on, I want to add some saliva dripping from some of the teeth, but I'm not quite sure how best to approach it. Someone did mention to me a method/tutorial of someone using ZSpheres and then ZSketch, but I can't find any tutorials related to what they suggested. I found this one -…
The linked example is pretty much just a straight up cylinder I think. If it wasn't modeled manually then, yeah, I'd bet on it being zspheres or even insertcurvetube. I don't think it'd really be more complex than the resulting mesh from either of those methods being smoothed a few times and move-tooled a little manually…
Thanks for the response. Yeah, I guess, as usual, I am overthinking it a bit. ^^; Though I didn’t consider the InsertCurveTube brush, so I’ll give that a try next. :) I’ll have another play around. Thanks.