Yeah, actually i want to continue with 3dsmax. But i cant find enough tutorial for character, car or any game asset modelling. Most of the 3dsmax modelling tutorials are about the architecture. Because of this, i can't decide to continue with 3dsmax.
Hello, I want to start game asset modelling like charachters, cars, etc. But i dont know how or where should i start. Actually i can create realistic architecturel interior or exterior scenes in 3dsmax. I can model buildings, interior furnitures except organic models like sofas and beds. I know lighting and texturing. So…
There are many indie company in my country that use blender. Some of them just using blender and some of them using maya, 3dsmax or blender. But all of them accept blender because of avoiding subscription cost. Because of this facts, i want to learn blender too. Would it be difficult to learn 3dsmax and blender at the same…
"Yeah, actually i want to continue with 3dsmax. But i cant find enough tutorial for character, car or any game asset modelling." Look harder, there is about 20 years of such content out there. Start with this one : https://3dtotal.com/tutorials/box-sets/joan-of-arc