Hey everyone, I'm going to be working on the stylized environment 'Ponds' by Ruslana Gus. I've blocked out the basic shapes in Blender and refined the modelling of the center piece. I've added subtle changes to the shape to give a more stylized feel.
I've done quite a lot of progress in the past few days: I did the highpoly version of a few assets: Afterwards I did some baking-texturing in Substance, and started to bring assets and textures into UE4: Also created a couple shaders for the sakura leaves and stylized water.Still got a lot of things in the to-do-list, but…
Hey everyone, I'm excited to bring you the Bi-Monthly Environment Art Challenge for the months of September and October! An opportunity for those who enjoy creating real-time 3D art to test their skills and craft a piece from the provided concepts below. The challenge is open to anyone interested and at any skill level.…