Hi, I'm learning 3D modeling and right now I'm following the tutorial of Simon Fuchs where he creates a game-ready asset of Mauser C96. In his tutorial he uses zBrush hardsurface polish workflow (or dynamesh hardsurface workflow, I don't actually know the right name for it). This is the gun I want to model: This is the…
First of all, thank you for your advice! Since I'm learning I'm trying to not miss the opportunity to experiment and try different approaches just to get the experience. I think that's not bad even if I end up with a mismatch, I believe making more mistakes now will help me to avoid them in the future. If something will…
imo, if you're going to a follow a tutorial, just do exactly as he does instead of deviating...? Doing a different workflow than his may end up causing you even more confusion/headache/mismatching down the road when he brings it into zbrush etc. But yes, a rule of thumb for those kinda of shape is that less is more. having…