Is there a way in ZBrush to temporarily move a group of meshes (or folders) in their position and orientation?The meshes are part of a character and are positioned and rotated to fit exactly. However, their orientation is not ideal for modeling and editing.It would be great if the orientation and position could be reset to…
Forewarning: i haven't tested this it is going off of memory from when i played with the timeline record options. idk if the recorder would work here for a quick "fix" to this, it will save a frames position so if you turn it in one frame you can click to record another frame where it is orientated to where you want it to…
Unfortunately, I was unable to use the timeline to rotate a tool.However, I have found a second option. You can use the macros to perform a rotation using Deform. To be more precise, you need two macros. One to rotate and one to rotate back. Is there actually no way to get the global values for translation, rotation and…
Unfortunately layer is not option because of DynaMesh. Could you describe how this should work with the timeline. Unfortunately I can't find anything about it. Many thanks!
That will depends on what you want exactly but you could try layers to blend between 2 position or goz and your modeling program of choice if you want something really precise