I noticed there is no green anywhere in the graphic elements. I think of you added some green elements it would round out the displays and soften up the look a bit.
@reedcsy Cool logo! This shield element make it look like some military research division for me. @Pinkfox Thank you for the advice! I'm also thinking about this because if everything will go well I'm planning to make a short video or mini game in Unreal, so sails should be functional.
@reedcsy Cool logo, this shield element make it look like some military research division for me. @Pinkfox Thank you for the advice! I'm also thinking about it because if everything will go well I'm planning to make a short video or mini game in Unreal, so sails should be functional.
@hasgan Looks excellent! Love the detail in the robot hanging on the wall and you've captured the elements from the concept extremely well! The only critiques I'd have are the following:* The pillars, particularly the one on the right, is either missing alpha information or it isn't working properly. If it's the latter…
@Pinkfox I actually set it up that way originally, then combined my objects for no actual reason. I will rebake tonight with the objects as separate elements. @reedcsy I actually am using this exercise to experiment with a hybrid approach where not everything has a highpoly. I wanted to originally use something like trim…
@reedcsy - Dude, this is starting to look awesome. Love the lighting on the back of the hanging monitor. Couple tweaks I think I would make. * I like the wire mesh hanging from the ceiling, I think it breaks the ceiling up nicely, but I feel like its too directional (road-like), like it is pulling my eye towards the…
Hey everyone, I'm excited to bring you the Bi-Monthly Environment Art Challenge for the months of July and August! The challenge is open to anyone interested and at any skill level. Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. We want to see your work! So…