Hey guys! I´m sharing with you today one more of the fire guns I have modeled in 3ds Max and Keyshot to recreate from this game I mentioned in the previous thread. This is my work for the 1876 Winchester rifle. So here there are some wireframes... Texturing and rendering in Keyshot... Waiting for your comments and feedback…
Hi Polycount community! This is my very first thread and I wanted to share with you some of my work as a practically beginner in Hard Surfacing modeling. I decided to recreate some weapons and fire guns from an "oldie but goodie" pc game named Time Commando, and started with a double barreled shotgun from one of the levels…