I created a mesh from a plane primitive and cannot remove the hard edges on its border (shown in purple) This is causing issues when I try to extrude and use smooth preview. When I bring the model into blender and clear hard edges I can extrude and apply a subsurf with no issue. However, bringing that same model back into…
Thanks oglu - I did have inverted faces. I am still a little confused about these hard edges I am seeing though - for example this cube has all hard-edges which cannot be cleared and do not resist collapsing under subD. I am displaying these purple lines with Display > Polygons > Hard Edges So I guess there are 2 issues:…
You can set it to respect hard edges when smoothed. Do this: * Select the mesh and go to the shape node * Now go to Smooth Mesh - turn off "use global (opensubdiv catmull-clark)" * set the "subdivision method" dropdown to "maya catmull-clark" * now go to the "maya-catmull-clark controls" and click on "preserve hard edges"…