Hi all, I have question. I'm currently using 3ds max 2021 which usesPhysical materials. When I export fbx with embbeded texutures turnedon and import this into Unity my materials are all white. Are physicalmaterials supported by Unity? I'm new to Unity and also to the new Materialsin max2021. I did small test with box and…
I would suggest exporting to glTF instead of FBX. There's a well-documented exporter for Max here: https://github.com/BabylonJS/Exporters and there are a couple importers for Unity... https://github.com/KhronosGroup/UnityGLTF https://github.com/Siccity/GLTFUtility This is a neat article about getting glTF into Unity, might…
Exporting FBX from 3ds Max to import into Unity... only diffuse texture is supported. https://docs.unity3d.com/Manual/HOWTO-ImportObjectsFrom3DApps.html#Max The way I worked when I was making Unity games was to setup a very simple material in Max, just to do the UVs properly. But I did all the PBR material setup inside…
Hi, and thanks for the info. I'm still struggeling as 3ds max2021 uses Physical materials as the standard materials they won't export to unity when I export to fbx with embedded textures turned on. I got some info that I should use the BPR material in max... works best with unity. Is this correct? I'm new to Unity. If you…