woah! hey dude! Nice to see a post that is also inspired by the game :) I'm also making something right now because of similar reason. What I really love about Ghost though is how it feels realistic but if you really look closely, it's actually a stylized game. Thats the same feel I'm trying to achieve! =) I'm really…
I am glad to hear that! Yeah, I know what you mean with that, even I would say it's more like a fantastical touch than really stylized. I think this is caused by a mix out of the colorful nature, the constant appearance of particles, and the lighting. All this stuff is more intense than in a realistic environment and…
Wow you've made a lot of progress. Nothing to do but little tweaks now until it really pops I think. What if you had a little more light on the horizon so those tree silhouettes popped a little more? And this may be too hard to do at this point, but to me that path feels so wide a car could drive down it. If it was more…