So i made animation for my fish character in Blender. I used Rigify add-on for the rig and then did the key frames etc... Then I started to render it in Marmoset Toolbag 4, but when I played the animation in Marmoset, one vertex starts to fly around. This is odd because the animation is fine in Blender. So I tested and…
I've got this since 3.04 along with other anim problems related to scale. This wasn't there on Toolbag 3.03, so if you have no luck and got this bug but definitely want to render with Toolbag, simply downgrade to 3.03. I've personnally tested my exports on different versions of toolbag (each version since animation support…