WIP#1 - Research, reference and blockout Hello everyone! Thanks for checking my post, I am currently attending CGMA's UE4 Modular Environment course taught by Clinton Crumpler and I decide to write a series of blog of my weekly update for this project. It's a 10 week course and it is mainly focused on developing a game…
WIP#2 - Basic setup in UE4, trim sheet and unique texture Hello everyone! Welcome back to my second update of the project :) Blockout Set Up in UE4: During the past week, I've imported all my blockout pieces in UE4 using grid system, setup the basic lighting and working environment, have everything proper named and…