I haven't posted a whole lot of progress on here as I've been keeping it fairly close to my chest, but I have finished this project!I can't seem to post .mp4 files on Polycount, but they are also animated, and I even did a composite of what the animation would look like "in" the game. You can see these animated on my…
Hello everyone! It has been a little while, I've been working on this off and on over the last couple of years and I thought I would share an update: I have decided to go with Unreal for this project, I tried using marmoset with a cell shader I saw for it, but it doesn't work with version 4 and other initial tests didn't…
Hello everyone! I have been working on a fanart of the character Chaos from the game Hades (amazing game btw if you haven't played!)I am pretty close to finishing the sculpt, and this is what I have so far, the concept is done by SuperGiant games for those who aren't familiar with the character: My plan is to bring make a…
Hey @CoreyJArt Thanks for the pointers! The volume of the face ring around the shoulders is a good catch, I'll tweak those a little more. For Chaos's main face, I would normally agree with going for something based off of an actual person for other projects, however in this case I want to go more concept accurate. If there…
Hi Alexandra, A few notes, I think for the lighting if you look at the shadow under the nose of the concept and match that, you will hit the lighting. for chaos' face (funny writing that) finding some good reference of a face you like could help you make decisions. https://www.pinterest.com/pin/83598136814095860/or the…