For looping the idle, look into Out-of-Range Types http://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-0452F206-6025-440F-92A3-823892368B63 For the path, you could assign the root of the character to a Path Constraint http://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-10AC3D82-523D-4670-8240-D6E3AC79F0BF
Hello I have animated my character with keyframes in 3ds max, just doing a simple idle animation, and i would now like it to continue the idle animation while moving along a spline. Is this possible? How would I go about doing this? I can't find any tutorials online that show me how to move an already animated character…