NEW REMASTER UPDATE (8/8/24) Hello Polycount! If anyone is still reading this, I have just finished a complete remaster of this scene that I spent another 2 and a half years painstakingly creating! I wanted it to be as big of a leap as possible and the definitive version of this scene! I saw my old one and just slowly over…
(SCROLL TO THE BOTTOM FOR FINAL UPDATE!! PROJECT IS FINISHED! =) (3/3/22) Hello Polycount! I am new to this site and working on my first environment. I have really been trying to stay consistent on this project. I am still in the blocking out phase of my scene. I'm currently trying to nail down the composition and most…
Update: (8/5/21). Hello again Polycount! I am back for real this time with a new update on my environment! But first a quick good update on my computer. My PC's motherboard died so I had to replace it and get a new hard drive as well (SSD), but it works fine now and almost feels like a new computer! Also upgraded my CPU to…
(8/28/21) Big Update! I am out of the blockmesh phase and into the early asset production and material creation stages of my environment! The last major layout change I did was scale the parking lot down quite a bit and moving the pumps and top over closer to the storefront. I felt the parking lot looked too spacious for…
Hello Polycount. I am back with another update. After recovering from burning out, I have been hard at work again but think I might have to delay this for another month to actually finish it. I just want to get it done and move on to greener pastures at this point. Feels like I've been working on this forever. I have made…
Hi Polycount. I'm back and I have another update. Sorry, it's been a long time since I last updated my post. The project has gotten really difficult, and while I am not giving up at it, I did kind of burn out. I realized that If I want to ever finish this project and upload it to Artstation, I have to scale back and focus…
Well I don't have wireframes for literally everything sadly, but I do have some props in this scene uploaded individually with wireframe breakdowns! And you can check them all out here! https://www.artstation.com/artwork/29eo8A https://www.artstation.com/artwork/Jv5B4m https://www.artstation.com/artwork/QXkDZ3…
Really cool! I think your Artstation post could benefit from a few renders showcasing the polygons only, I know I was curious to see something like it when I was scrolling, and was a little sad that there wasnt :] Must feel good finishing a project that took so long!
Apologies for the late update. My PC had another major issue and is currently in the shop getting fixed. I don't know when it will be fixed, but once it is I will continue on my project. (6/20/21)