Thanks for the reply, @poopipe! The idea is to avoid making things manually, automating this process as much as possible. So replacing contents by hand would be my last option. Blueprints and scripts seem to be the solution. But unfortunately, I'm currently only skilled in hard surface modeling, and my Python/Blueprints…
Hello! I have several texture sets in my HD and I would like Unreal Engine to import them all and automatically create a material instance for each of them. This material instance should be based on a master material I have already created. My textures already follow a specific naming convention, with prefixes and…