Is it possible to set defualt blending modes in painter so when I create new layers or add materials everything is set to "Normal" for example. For context I'm doing a lot of work currenty with pre-built materials such as sand, stone, dirt etc etc, they all have their own Normal, AO, Height and other maps. As these…
afaik that stuff is still not exposed through the scripting API could you use a smart material to set up a template and just replace the textures for each material ?