Maybe it's more the Navigation option "Orbit Around Selection" which may have his interest (don't remember if it's checked by default). Note also the Numpad view navigation shortcuts: Shift Numpad 4 or 6 which allows to turn around a bit like 3dsMax orbit mode.
I'm coming from 3ds Max where I'm used to pressing a keybind (CTRL-R) to enter Orbit mode (rotate around selection), in which left click and drag rotates the view and right click exits the mode. My question is, is there a way (settings or otherwise) I can get Blender to do the same -- basically toggling rotate on/off…
@"V!nc3r" It's not that, I've already tried it. I should be a bit more clear. It's basically a toggle, like I've said. You press a keybind to turn it on and afterwards you click on any part of the view to rotate the view. You press the keybind again to turn it off and go back to normal - click selects objects, etc.
Also keep in mind that it is possible to make the Blender navigation way more precise than anything else out there by using the 3d Cursor as a navigation aid. It is done by placing the 3d cursor where you want to focus and then use "Center View Cursor" (view3d.view_center_cursor). I have it set to alt-F myself. It allows…