Hello! Facing a really terrible problem here, solution of which i cant find. The problem is, as its said in the title, is that 3ds max suddenly started to distort UVs along edges. This has not been occurring in 2016 version. Here is how I get this effect. I am texturing a wing for a helicopter…
You are the best! It worked. Thank you very much. I've been modeling since 2017 and have never seen that. Now Im wondering how could that walk on by me lol