I have been trying to decide how to proceed on learning game-design for a bit, and I figured it would be best to get some advice as I have no real experience in this. I have made a few levels using UE4, but I have no experience in coding. That said, Unity is supposedly(?) easier to pick up and learn to code in? So here is…
Both are capable of making everything between simple 2d games and graphically splendorous 3d wonders. You have to do a lot less to get a functioning and semi polished product out of unreal than unity but you sacrifice some flexibility in terms of what you can do (unless you're digging round in c++). You have to learn their…