hey hey everyone ! :D my name is bradley and i am an inspiring 3d artist interested in 3d characters for games this is my second atempt at creating a 3d character as a student at university the goal when creating this character was to create a stylised female samurai, with my next iteration i hope to exaggerate the…
Hey man! This is looking good so far, however there's a few faults that could easily be cleaned up. First and foremost, a tip I think could help you a lot is bringing the resolution down slightly in the model - especially in the body. Of course once the base is established in lower-poly you can subdivide from there and…