Thank you very much! I'll be looking over all of these and updating my tool-set. I still do a lot of back and forth boolean work between Maya and zBrush as well as making more interesting shapes in zBrush then off to Maya. I'm hoping some plugins will assist. I also like those related to rigging and animation as well! Very…
You mean zremesher? The only issue between going back and forth is that it adds so much time as opposed to trying to do the boolean work in Maya and just remeshing directly. I'm trying to save some time from import-export all the time.
https://create3dcharacters.com/zoo2/ are high on my list. And USD to explore the new pipelines. https://github.com/Autodesk/maya-usd/releases/tag/v0.6.0 Also the BonusTools. https://apps.autodesk.com/en/Detail/Index?id=8115150172702393827 PolyRaven for UVS. https://www.polyraven.com/uv/