Hey Polycount! Decided to sculpt for fun and it ended up spiraling into a batman sculpt. Which...then prompted me to keep going and do texturing rendering...etc... Everything is rendered in Arnold. Retopo in maya, as well as xgen hairs. Zbrush for baking displacement and sculpting. Marvelous designer for only the cape.…
Looks great but something about him comes off as a batman that is impersonating batman. (Like the batmen from the Dark Knight that b-man says "I'm not wearing hockey pads") I think it's the standard belt and buckle that makes it feel low tech and not like he's official. I still like it, maybe that is what you're going for,…
Thanks for your feedback guys! I tried to go for a simple frank miller style batman, which has a more primitive looking outfit. However, because I didn't give him much battle damage, he does look pretty plain and didn't represent his style well. I'll keep that in mind whenever making other superhero type.