I'm a student at Lynn University's game art program and will be trying to create a (medieval time period) brawler. The concept itself is my own character, and will end up as a stylized 3D model.
I'm not sure if you're done with this, but for your next model I would try to push the stylization more, think hard edges, look at clash of clans, Disney infinity, or any game that you think has the style you are going for. For your texture, I think the use of subtle gradients would make it pop a lot more. Think of it as…