import maya.cmds as mc mc.polyCube(h=5, w=3, d=3)
mc.polySphere(n="bola")
mc.move(0,7,0)
mc.duplicate()
mc.move( 0, 3, 0, relative=True)
mc.duplicate( st=True )
mc.duplicate( st=True )
myBlinnShader = mc.shadingNode("blinn", asShader=True)
mc.select(allDagObjects=True)
mc.hyperShade( assign=myBlinnShader ) Should work now.…