Alpha-23 modelled in blender and textured in substance painter ..Just did a quick render in iray ..* this is not the final render * any suggestions is high appreciated ..And orginal concept by :- jay le My other profiles YouTube :- https://www.youtube.com/c/Sidrenders Insta:- https://www.instagram.com/sidrenders/
Some normal issues here and there, some curved surfaces that could use more geo and some very uniform edge wear that, in combination with the rim lighting and the postprocess sharpening, creates a cacophony of lines. Other than that, its a good start.