Basicaly what i wisht to obtain is this: With Arnold i have "diffuse reflactions" tab and vray Maya "diffuse texture", i try to use override mtl in vray 3ds max but without the desired result.
Hi, vray for Maya, Corona, Mental Ray and so on have some utility that allow to "set different colors or textures when a surface is sampled by different rays i.e. GI, reflection, refraction etc" As you can see in this help pages:…