Depends on how much mesh detail you want and your other restrictions. If you put that detail into a texture, then you could just do a tiling texture for the "wall" parts. A strip of a trim texture for the arches. Then a unique texture for the stairs. Then maybe another tiling for the path. Combine the path tiling and the…
Picture related I want to make this scene but I wanted to ask what you guys think the best way to approach the bridge and wall would be. Should I just make a blockout and take it to zbrush and just use sorta sculpt it from there or should I make like 10-20 single bricks, sculpt those and them assemble them by hand to form…
It's not that your sculpting is bad or anything. It's just that you're sculpting your idea of what bricks are rather than the bricks/slabs you see in the miniature. Look at their shape, how they vary. Try to replicate what you see, not what you think you see. Some of those slabs are nearly round, at least on the x/y plane.…