Picture related I want to make this scene but I wanted to ask what you guys think the best way to approach the bridge and wall would be. Should I just make a blockout and take it to zbrush and just use sorta sculpt it from there or should I make like 10-20 single bricks, sculpt those and them assemble them by hand to form a bridge.
Replies
Reminds me of this piece. I've restored all the broken images with Polycount-hosted versions, worth preserving! Anyhow hope this helps you.
https://polycount.com/discussion/91066/pirate-castle-udk/p1
https://polycount.com/discussion/88996/my-work-at-pi/p1
I have to say texturing is still my weakest strength so far. Still learning substance painter.
Here is the bake from Zbrush
What do you think of this? I'll trim down the sides of some and narrow a couple of them out to make them thinner when I sculpt.