https://www.youtube.com/watch?v=b3Kcz9MPGAw Dragon's Crown is another example of a game using this technique. We had tried something similar using Spine, and it turned out to be a very long and painful process. Doing simple animations like old school flash style animations is easy though, and getting the 3d effects is real…
The first method that Toon Boom Harmony and other animation apps do to have bone animations is that you have the bones deforming the control points of the vector curves. So in the same way that you manipulated the control points of curves while designing your SVG art, the skeleton joints / bones would be transforming…