So with my current workflow using adpative subdivision I cannot currently vary the thickness of the paint. The thickness is controlled by a Displacement node so I will have to come up with a work around for this. Also I was trying to work on making the glass dusty but it didn't show up I guess. And I agree the procedural…
Hi everyone, I was hoping to get some feedback on my latest 3D scene. I recently switched to Blender from Maya so I used this project as a way to learn the ropes, and I must say that Blender is awesome! Right now all this work was done solely in Blender (for learning purposes) but the plan is to put this scene into…