Faced the problem of playing animation in Marmoset 3.07 In 3D Max 2016, i set up an animation of the rotation and motion of the object. Exported animation and model to FBX. Playing animation at Marmoset. I find an incomprehensible scaling of the object during rotation. https://www.youtube.com/watch?v=JrrR3G-gDck I don't…
@WillDettrey Thank you for responding 1. Setting the "Bake Animation" option when exporting to FBX did not help2. The "XForm" modifier applied to the animated object and then collapsed the stack. It didn't help.3. Moving the beginning of the animation from 0 frame to another frame did not help. I tried to make animations…
@totopulos When you export your FBX, can you check the "Bake Animation" box so that it runs that action and let me know if it resolves this issue. Also, it's been a while since I used Max regularly, doesn't the XForm modifier assist in stabilizing geometry in cases like this? I believe the FBX export settings there also…