hi. ive been working on this scuplt for like 7 hours and my eyes are numb; cant tell anything apart anymore! 1) does my sculpture look like my person at all? maybe 20%? 40%? 2) are there any big anatomical mistakes on my sculpt? I know i should retopolgize and clean up areas of the sculpt, and learn about the ears and lips…
Hey Dualian At the moment its really hard to tell. From the side profile, yeah i can kinda see it but overall it doesn't "feel" like him if you know what i mean? The main issue would be judging from the screen pic of your sculpt is that you seem be sculpting on a super dense (or very high tris) base mesh. What I would…
Doesn't look much like him, if you compare closely the nose and lips, they have a lot of differences. The eyelids are too thin. A general clean up would be a good idea. I would say, don't use base head, you will just learn how to add details. You might have problems with creating the basic shapes and finding their…
I'm going to have to agree with tysiu that you should sculpt from a sphere to learn basic anatomy principles first. I would even suggest not doing a likeness this early in your experience of sculpting heads/faces. This is just my suggestion but you will end up focusing on achieving the likeness rather than core anatomical…
thank you so much for the lessons guys! i should learn more anatomy first and sculpt features separately until they are nailed down. only then should start i with from low poly mesh or a sphere sculpting a generic face, then likeness, and to watch a show of the person to grab the most optimal references and to avoid…