Hey all. Trying to learn how to use VDM's following the Flipped Normal tut. I follow it too a T but when i bake or add the mesh too a brush it comes out like this? and i cant figure out quite why. The mesh itself is confined withing the border, i have not dynameshed or Zremeshed as i dont think you can during the creation…
seems like you might have did some steps wrong. Since the Alpha doesnt have a 3D indicator up on the corner. try again by duplicating the standard brush> select the Plane you sculpted on> under Brush palette> click from mesh> change stroke type to drag.