I'm making an animation chunk for my character in 3DS Max. I'm in autokey mode. I just finished my idle animations at frame 30 and jumped ahead 10 frames to get started on my running animation. Here's the issue: When I transform make any change to my rig, it messes up the whole animation. It makes the entire animation from…
A couple more things: It isn't just freeze transforms that mess up my animation, its any adjustments I make to it period. Here is a link to the file. https://drive.google.com/file/d/12JB1s4RURfe8e3bM6y51A98mqoDFHKo9/view?usp=sharing To reproduce my problem: Observe the idle animation from frame 0-30. Jump to frame 40, make…
I got so confused because a file you posted a few months ago was also just named help.max and it was still in my download folder. =) Anyway, there is nothing wrong with your setup. You need to set more keyframes, because if there is no keyframe it doesn't hold the pose correctly. Do this... * Turn on Autokey * Select all…