hello im new here and I have a problem that drives me crazy is about mi animation scene in marmoset here my animation looks perfect in microsoft 3d viewer but in marmoset the helix animation have a strange movement I don't know why this problem happens, but in unreal engine works fine to, only i have this problem on…
hello I finally found the solution to the problem, I exported it with a pose library in blender and everything worked correctly, apparently I read that blender has many errors when exporting to engines such as ue 4 or marmoset