[WIP-03] (Environment) Cute stylized house | UE4 Been a few days and I've created a few more stylized materials for this scene. Here's a tiling round stone wall material. I punched up the colors in them probably a bit much so I'll most likely tone them down once I finalize all my materials to make sure they sit well…
I would honestly suggest making 10 planks, some of which would be shorter, and put a lot of effort into each one. Get cool little details like that. Then texture. Then, duplicate them around to make the roof, and bend them individually.
Amazing work, love how colorful your renders are compared to the concept. The only little complaint I can make is the diagonal wood panels on the side of the wall above the dog/cat door; it looks flat like it was painted into the wall. Compare that to the wood panel above it, it really shows. Overall amazing work, it…
Edit: It's finally finished! It's been awhile since I updated this post and I kind of neglected it. But my Cute Stylized House project is finally finished! I wanted to thank everyone on here who gave me feedback! I learned a lot from this project and though there's things I'm not too happy with I've got to move onto the…
[WIP-04] (Environment) Cute stylized house | UE4 Been a few weeks since I've made an update about my stylized scene! As I said in a previous post, I was going to really focus on the overall shape language of the house as well as the models themselves. I was super focused at the beginning on the base materials and getting…