Now I might not be like some super cool epyc art guy with like 16 environments that top the front page every hour and responds to every question with "oh i'm actually under NDA i can't disclose that B) " yet. But this post reads like all the thoughts that run through my head when I get an anxiety attack. And I do get those…
Im a little bit confussed right now... Im always unhappy i always work about 2 Weeks for a Project and after i imported everything in UE4 did the Texturing started the lighting and placed everything im so unhappy because it doesnt look great i also get demotivated when i go on Artstation watching other peoples work which…
Honestly, most projects look like shit in the first few weeks (mine at least). The stuff you see on Artstation is mostly after lots of iteration, polish and retexturing. And that's fine, we all go through that. Take it step by step. For an environment as an example: Block it in, adjust until you are satisfied. Then start…
Great advice from Biomag. Something I wanted to add regarding feeling inadequate when looking at artstation: While you're clicking through the top Trending and Staff Picks it's easy to forget that what you're seeing as the final images aren't telling the full story. You're not going to see the weeks / months of struggle,…
Getting feedback on your work is important, because it will point out the errors, and possibly tell how to fix them. Consider posting your work here on the forum and ask for feedback.
Do you know why you don't like it? Have you learned how to avoid doing the same mistakes? Is starting from scratch really faster than fixing the issues? In short - have you really taken the time to learn everything you can from the current state of your project so that starting a new one will have a significant advantage…