@Boosted24v Not a problem, you're welcome. You're definitely on the right track. it's just about finding a process that works well with your available tool set and getting those fine details down. There's many different ways to approach creating the base mesh. Some artists prefer non-destructive workflows and others are…
@Boosted24v You have a good start but like Mattias mentioned: it's less of an issue with the process itself and more of an issue with the overall shape. The edge width is also a little too tight and a little too consistent across the entire model. This is causing the injection molded parts to read less like polymer and…
@Boosted24v No shame in using Blender at all. It has it's own issues but it's still a decent piece of software. Especially considering the price. Overall dimensional accuracy is something that's going to vary from project to project. Everything doesn't have to be perfect it just has to be close enough or reasonable enough.…
@FrankPolygon I very much appreciate the in-depth reply with examples, definitely helps with understanding. After reading this I think my technique for this piece was pretty flawed. Starting with block out, id trace a imported picture to create a custom shape, and carve into it with booleans from there. Probably why yours…