not only big studios. horizon is a good call. Karakter a small local design studio hired fashion designers to help them design for Horizon. And it absolutely makes sense. 3d artists usually just wing it, having no idea how certain cuts, pins and darts create cretain types of fittings, folds etc.I think the bigger the…
My teacher is a texture artist. As a fashion designer, you'd probably have lots of knowledge about materials so why don't you start with Substance Designer and give it a try? Here's the portfolio of my teacher: https://www.artstation.com/jappluz
Interesting topic: Here's a writeup about Lyn Paolo, Emmy award winning television costume designer recounting her thoughts when hired by Rockstar Games too work on GTA V. http://tyrannyofstyle.com/costume-design-for-video-games
Looking at our team and project I don't think we have a costume designer, though maybe some of the concept artist have that background. The research is usually done by the concept artists themselves. Still I see there a little niche that could be interesting for costume designers that not only can do concept work, but also…
Hi there! I am a trained fashion designer with 10+ years designing womenswear for runway in London and LA. I am looking to pivot my career (covid19 hit real hard) and I am interested in whether real world hyper-realistic AAA game developers use researchers or consultants outside of the artists themselves? For example with…
I think the artists mainly do the research themselves. They might contact an expert, but I don't think clothing expert is a full time career. However character concept art is mostly fashion design, 3d character artists use Marvelous Designer to simulate clothes in addition to using their sculpting skills, and there are…
Big studios absolutely do use costume designers or other such consultants - for evidence I'm fairly sure there's a documentary/promo video about the lengths they went to on horizon zero dawn. It'll tend to be on a freelance basis since its going to be more of a concept phase task How you'd approach them, I couldn't say…