Are these basically just meshes with diffuse only? How did they light this with little to no shadow? I am seeing some shadows which I question if are just baked in rather than rendered. Also confused about the hedges.
If you bring up the midtones you can see what appears to be self-shadowing, so they could be dynamic, like a single sun/directional lamp with shadows on. The soft spots seem to be SSAO because the characters have them as well around their feet. The diffuse colors come from the vertices, with split polygons for the sharp…