Hey guys, I have a question. I'm working on some stylized assets and remember seeing an amazing tutorial on shape language long time ago (rocks etc what shapes work well etc etc ) I know many people just simply put an edge in the middle of an object and scale it down but there has to be more to this. I understand contour…
I'm an idiot. found a similair post asking the same thing and been reading it's replies. more/other tutorials are welcome but so far I think i found some good material. Sorry for the double post.
If you found something, post the link. Others searching for this will then learn too. We have some things in the wiki. http://wiki.polycount.com/wiki/Concept_Fundamentals