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Tutorials on shape language

Digipyro
polycounter lvl 7
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Digipyro polycounter lvl 7
Hey guys, I have a question. I'm working on some stylized assets and remember seeing an amazing tutorial on shape language long time ago (rocks etc what shapes work well etc etc ) I know many people just simply put an edge in the middle of an object and scale it down but there has to be more to this. I understand contour is super important and would really like to invest some time into getting the theory right on this. Does anyone know of this or any other good tutorial on the subject ?  

P.S I recall it being called shape language perhaps I have the terminology wrong ?

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