Good day All, I'm in the middle of remaking an interior aparetment from an old game I've enjoyed playing over the years. I've hit abit of a snag with what techinques to use when i comes to creating a building interior. 1. I'm not sure whether to create all the walls modular or create the walls as one room. I ask the…
1. You don't need to make the walls 'modular' per se, but its definitely a good idea to make each wall a separate mesh - physics load is lighter, and you'll get better lightmaps 2. That's a question for the art director, but since its a portfolio piece, you'll have to make a judgement call. Good luck :)