Agree with these assessments. If the programmer can't give you an engine to work with, you're screwed. Content depends on gameplay. Style depends on material and render limits. I'd suggest using another engine to prototype, then reload all the content in your custom engine once it's ready. Unreal or Unity are good choices…
+1 to what Eric said. Use another engine to test your assets and your workflow. Ideally an engine which uses same file formats and has a similar renderer. We had countless textures in UE4. I even built a small level with foliage and had our vehicle in UE4 when we didn't have our level editor and renderer ready.
Hey there! So basically you want to start generating content to promote a game? Is there any way you could ask for access to the engine or build? Explain that you need to get access to the game to generate content, even if you are working on mechanics, showing WIPs of how those mechanics are going can still count as…
So a friend and I are working on a game together and we're past the prep phase and more into making mechanics. I'm in charge of all the art but I'm hardly trained in it. I know how to model (kinda) and am trained only in animation. My teammate (in charge of all the programming) Wants me to "generate content" even though I…
Is this for university? It very much sounds like it's for university. If you're a two man team and he won't give you access to the engine that is a major issue. Like everyone else has said already. Is your teammate also your friend or are there more people on the team? Was this group formed by you or someone else? Can you…