So a friend and I are working on a game together and we're past the prep phase and more into making mechanics. I'm in charge of all the art but I'm hardly trained in it. I know how to model (kinda) and am trained only in animation. My teammate (in charge of all the programming) Wants me to "generate content" even though I have no access to the engine or build.
(I can't draw and concept comes easiest to me in 3D) I have no idea where to start or what to do. He thinks I just lack the dedication but I honestly don't know where to start. I have a few ideas of characters or environments but I have no idea how to realize them.
Normally, when working on a project myself, I work in an iterative process. "Gameplay influences art influences mechanics influences art, etc, etc."
Now that another variable has been added, where should I start?